THE MODE PLATFORM
Build, manage and publish interactive 3D product configurators from one manufacturer-controlled platform.
From product setup and materials to presentation, customer features and publishing, MODE gives you control over the complete configuration experience.
Existing MODE project. Shown as a visual preview.
THE MODE PLATFORM JOURNEY
01
Upload a MODE-ready GLB product.
02
MODE detects appropriately named configurable Parts.
03
Define customer labels, materials, shaders and defaults.
04
Set camera, lighting, backgrounds and Scene Presets.
05
PRODUCT MANAGEMENT
Built around your product
01
ADD PRODUCT · UPLOAD GLB · PRODUCT THUMBNAILS. Example folders: CHAIRS · TABLES · LIGHTING · OUTDOOR.
02
EDIT PRODUCT · RENAME · MAKE LIVE / INACTIVE · DELETE. Tags: 2027 COLLECTION · CONTRACT · HOSPITALITY · NEW · BEST SELLER.
03
SEARCH · FILTER · COPY CONFIGURATOR URL. Whether you’re managing five products or hundreds, MODE gives you a central place to manage your complete configurator estate.
ADD A PRODUCT
UPLOAD PRODUCT → IDENTIFY PARTS → CONFIGURE · Illustrative workflow. Actual MODE upload interface capture required.
Upload a MODE-ready GLB and MODE identifies the configurable Parts contained within the model.
bed.glb · Upload a prepared model containing appropriately named configurable Parts.
6 CONFIGURABLE PARTS · Example detection result — ready to name and configure.
INTELLIGENT PART DETECTION
Customer label: Frame. Define the finishes available for this Part.
DETECTED PART
Products, configurations and materials.
Planned
Customer label: HeadboardAssign your upholstery collection.
Planned
Customer label: BasePART_04 → LEGS
THE PRODUCT DEFINES THE INTERFACE. Not the other way around.
LIVE PART IDENTIFICATION
Select a Part in the Product Editor and MODE highlights the corresponding geometry in the live 3D preview. This makes complex product setup faster and easier to understand.
EDITOR — Select PART_03 in the Part list. Actual MODE Editor capture required.
LIVE 3D PREVIEW — The corresponding base geometry is highlighted. Actual highlighted product capture required.
DEFINE EACH PART
PART_01 · CUSTOMER LABEL: Frame Finish · MATERIAL LIBRARY: MODE Metal · SHADER: Painted Metal · DEFAULT: GraphitePART_02 · CUSTOMER LABEL: Upholstery · MATERIAL LIBRARY: Client Fabrics · SHADER: Fabric · DEFAULT: Natural Linen
ASSET & MATERIAL MANAGEMENT
MODE LIBRARY — Woods, fabrics and metals supplied by MODE. YOUR LIBRARY — Create folders, upload textures, name materials and define real-world texture dimensions. Organise collections and reuse materials across products. Materials respond to light through roughness, metalness, sheen and reflection. ASSET PLACEHOLDER: actual MODE Asset Library capture required.
PRESENTATION STUDIO & SCENE PRESETS
Control background colour, exposure, key and ambient lighting, light rotation, shadows, camera position, product scale and framing. SCENE PRESETS: STUDIO · OFFICE · HOME. Each preset combines background + camera + product position + scale + lighting. Switch environment. MODE recalls the complete presentation. ASSET PLACEHOLDER: actual Editor and Scene Preset captures required.
MODE EDITOR → CUSTOMER CONFIGURATOR
You define Frame Finish, Upholstery and the permitted materials for every Part. Those become the choices in the customer configurator. Choose the per-product tools for the experience: auto rotate, Movie Mode, Image Creator and Safe Frame. Feature availability must be verified for release. ASSET PLACEHOLDER: actual Editor and customer interface captures required.
PUBLISHING & ONGOING CONTROL
Review the finished customer experience, make the product live and copy its configurator URL for your website. Return to MODE to edit products, organise folders and tags, or make a product inactive. Start with one and scale across your catalogue. See how MODE could turn your products into interactive, manageable 3D configurators.
3D product configuration for real business.